PROCEDURAL MOTION SYSTEM V0.2

A language for
systems in motion.

Meaningful, real-time visual feedback for AI agents and operational interfaces. Original procedural geometry, contour animations, and a faithful monochrome lattice family with purpose-tuned 32–128px variants.

09ORIGINAL STATES
09CONTOUR STATES
03VISUAL FAMILIES
LIVE / CANVAS RENDER
WORKING100% PROCEDURAL
✦True procedural geometry
◎React + vanilla JavaScript
⌘Pointer-reactive variants
◐Light / dark ready
02 / BUILT TO RESPOND

Not just animated.
Interactive.

Move your pointer over the contour orb. Watch the geometry bend and return to rest. The effect is generated by real code, not a prerecorded clip.

INTERACTIVE CANVAS / 128PXMOVE POINTER OR DRAG TO INTERACT
RESPONDING· CONTOUR ENGINE

Contour family adapted under MIT from Schoolees/thinking-orbs and the work of Jakub Antalik. Original FireXCore scenes remain independent.

03 / DEVELOPER EXPERIENCE

Looks alive.
Works anywhere.

React components, an imperative DOM controller, and a standards-based custom element.

Read documentation ↗
REACT / TYPESCRIPT
LIVE COMPONENT PREVIEW
WORKING

Color, speed, pause and theme controls are connected to the same live scene.